Abram wrote:
I doubt this will have much interest here, but it's not multi-monitor ready, so I figured I'd at east bring it up in dashing hopes for a fix or some ideas:
I picked up Mortal Kombat Komplete Edition today. It uses the Unreal3 Engine. It can detect the triple-wide resolution just fine, and the menus is properly centred. Bu, the gameplay FOV is vert-, as are the cutscenes. Of course, I don't really care about teh cutscenes, but correct gameplay would be nice.
I poked aroudn my HDD and the only configuration files I found was a config.ini, but it's encrypted, and Notepad++ shows garbled nothingness for content. I also found an options.ini file, but it only contains the most basic information that reflects the in-game video options. Since it won;t let my change from my native 6032x1200 resolution, I have not been able to see single monitor gameplay yet, though I assume it will also be vert-. For a fighting game, this is kinda tolerable on single displays,
Vulcan_s has donated the game and asked me to take a look, I've fixed the FOV however the HUD is going to likely take a miracle - a huge amount of loop unrolling appears to have taken place, upwards of 100 calls may need to be patched to fix the HUD as each segment of code specifies a fixed left, top position.
I'm at this point at the moment:
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