Megabump! Hello, new user, I'm a great enthusiast of "Tachyon: The Fringe" and I'm planning to reinstall it and play it through again as soon as the boys and girls over at http://fringespace.org/ has finished upgrading a few more of the Bora-ships' textures and models.
Is there a way to trick the "Tachyon"-game into using 16:10 widescreen 1680x1050 resolution in Vista? Perhaps with ATI Tray Tools? Anyone?
I saw someone on this forum mentioning Tachyon having resolutions "hardcoded" into the game, what does that mean? The post didn't give more exposition than that.
Grateful for response...
/Arnkell
a quick search on google with the following words :
Code:
define:hardcoded
will result in this link : http://en.wikipedia.org/wiki/Hardcoded
which I'll quote because I'm in a good mood ;) :
Hard coding (also, hard-coding or hardcoding) refers to the software development practice of embedding input or configuration data directly into the source code of a program or other executable object, or fixed formatting of the data, instead of obtaining that data from external sources or generating data or formatting in the program itself with the given input.
what this means is that modifying the executable data (in hexadecimal)
would be needed in order to achieve higher resolution.
also I took a look at screenshots and there seems to be a lot of 2D HUD elements so whether or not those would not be screwed by any such modification remains to be seen!