Skid wrote:
UDK and Unreal 3 engine games vert- issues can often be largely and easily fixed, find the games user configuration directory, typically %UserDocs%/My Games/GAME NAME/, in that folder somewhere will be a config folder, find it, then find a file called probably StrikeEngine.ini.
In that file, find the line that reads:
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
and change it to:
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
I should have stated that I tried that - and had no effect on the game at all :/
The config's were actually located in the install directory - and I'm finding that a lot of these more recent games that use the UDK/unreal engines are doing tricky shit, that wont let you change too many things, like skip movies etc.
Also I tried doing the old input key = fov 'x' and that doesnt work either.