Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Far Cry 4
PostPosted: 18 Nov 2014, 08:03 
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Joined: 18 Jul 2007, 04:19
Posts: 513
Ah, looks like Far Cry 3 SLI profile works on FC4 as well. Works very well I might add.

Looks like 3x 16:10 setups get letter boxed. Now, if only I could figure out how to remove the letter boxing.


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 Post subject: Re: Far Cry 4
PostPosted: 18 Nov 2014, 09:08 
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Joined: 29 Nov 2012, 18:43
Posts: 8
Super disappointed with the 21:9 being 16:9 horizontally stretched:

Image

Image

This example makes more sense when the heights are kept equal, rather than the widths, obviously.


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 Post subject: Re: Far Cry 4
PostPosted: 18 Nov 2014, 09:10 
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Joined: 13 Jun 2014, 12:17
Posts: 4
@zinfinion
Thanks for the screenshots. That's the problem. But it should be easy to fix, right?


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 Post subject: Re: Far Cry 4
PostPosted: 18 Nov 2014, 12:21 
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Joined: 25 Oct 2013, 21:04
Posts: 51
How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


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 Post subject: Re: Far Cry 4
PostPosted: 18 Nov 2014, 23:43 
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Joined: 10 Nov 2014, 17:56
Posts: 5
If FC4 works in EF, so is there any chance to fix only for 21:9 in WSF ?


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 02:37 
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X1XNobleX1X wrote:
How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


40-50 FPS on average here. Just installed the latest 334.75 drivers. I hear they increase performance.

What is very frustrating, is that there are rather large letterboxes spanning across all three monitors at 5760x1200. That, and there seems to be no way to increase the FoV while using Surround resolutions.


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 03:32 
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Insiders
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Joined: 01 Sep 2010, 11:38
Posts: 516
Yeah my frames are all over the joint - I can set the game to 'Nvidia' profile and just reduce the txaa to 2x and it runs 40-60, but then dips into the 30+. I can then reduce everything to high and it runs a little better, but still not great - there seems to be a stutter, like it isn't smooth - not until I run on a single monitor then i'm getting 70-90.

BUT the FOV is wrong. The game actually disables the FOV options when you are using windscreenFOV (surround/eyefinity). Changing it in the ini doesn't seem to work either. I have to say I'm not overly impressed with how the game looks - if you look at the Gefore comparisons, anything over high, makes very little difference visually.

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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 03:35 
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Joined: 01 Sep 2010, 11:38
Posts: 516
zinfinion wrote:
Super disappointed with the 21:9 being 16:9 horizontally stretched:

Image

Image

This example makes more sense when the heights are kept equal, rather than the widths, obviously.


Hey man, have you tried turning on/off the UseWidescreenFOV="1" command in the xml file?

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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 05:42 
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Joined: 18 Jul 2007, 04:19
Posts: 513
344.75 drivers make SLI worse for me. Need to use the 344.65 drivers with the FC3 SLI profile to get good framerate it seems.

Also, low FoV and letterboxing... :thumbdown:


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 06:13 
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Joined: 29 Nov 2012, 18:43
Posts: 8
Borderless mode seems to fix the 21:9 stretch issue (as found by DerPsychonaut on the Steam hub), unfortunately performance in borderless mode is very poor compared to fullscreen.

It also works properly with vehicles, though I don't have any screenshots of that.

16:9
Image

21:9
Image


Toothless Spoon wrote:
Hey man, have you tried turning on/off the UseWidescreenFOV="1" command in the xml file?
Tried it, no luck.


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