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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 06:29 
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Joined: 25 Oct 2013, 21:04
Posts: 51
Amon Amarth wrote:
X1XNobleX1X wrote:
How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


40-50 FPS on average here. Just installed the latest 334.75 drivers. I hear they increase performance.

What is very frustrating, is that there are rather large letterboxes spanning across all three monitors at 5760x1200. That, and there seems to be no way to increase the FoV while using Surround resolutions.


Downloaded the new NVIDIA drivers today, very happy with the performance, on two GTX Titans I'm averaging 55-60 FPS with everything on ultra apart from godrays and AA.


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 06:50 
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Joined: 01 Sep 2010, 11:38
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X1XNobleX1X wrote:
Amon Amarth wrote:
X1XNobleX1X wrote:
How is the performance you guys are experiencing?
I'm getting 30-40 FPS on a 5960X1200 setup, using mostly High-Very High.
Just waiting for the Nvidia drivers to come out.


40-50 FPS on average here. Just installed the latest 334.75 drivers. I hear they increase performance.

What is very frustrating, is that there are rather large letterboxes spanning across all three monitors at 5760x1200. That, and there seems to be no way to increase the FoV while using Surround resolutions.


Downloaded the new NVIDIA drivers today, very happy with the performance, on two GTX Titans I'm averaging 55-60 FPS with everything on ultra apart from godrays and AA.


Have you got soft shadows and HBAO+ on? Did you turn the Godrays off completely, a what setting for you have AA? I'm thinking the game might have to FPS locked too - frames seem a little all over the place.

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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 08:58 
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I actually find the performance a bit better than Far Cry 3. I got only slightly higher framerates on #3, but that was with Crossfire enabled, and it is not yet supported for #4.

Fun game. Pretty much the same as #3, but beefier.

The FOV Scale cvar does indeed work.


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 09:06 
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Abram wrote:
I actually find the performance a bit better than Far Cry 3. I got only slightly higher framerates on #3, but that was with Crossfire enabled, and it is not yet supported for #4.

Fun game. Pretty much the same as #3, but beefier.

The FOV Scale cvar does indeed work.


Do you mean the GamerProfile.xml "FOVScaleFactor="1.0"" setting?
I'm upping it pretty much but I don't feel its optimal, I think the weapon in hand doesn't scale with the FOV or have its own value like in FC3 wich Hayden made a fix for. :sick:

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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 09:12 
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Abram wrote:
The FOV Scale cvar does indeed work.


On multi-monitor resolutions? I've been editing the line FOVScaleFactor in the config file for a while, and no matter what value, the FoV stays the same. That, and the FoV slider in the game menu disappears when you use multi-monitor resolutions.


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 09:58 
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Amon Amarth wrote:
Abram wrote:
The FOV Scale cvar does indeed work.


On multi-monitor resolutions? I've been editing the line FOVScaleFactor in the config file for a while, and no matter what value, the FoV stays the same. That, and the FoV slider in the game menu disappears when you use multi-monitor resolutions.


I feel this might be what I'm experiencing. :roll:
Think we need a FOV fix!

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| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 13:27 
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Joined: 29 Nov 2012, 18:43
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Amon Amarth wrote:
Abram wrote:
The FOV Scale cvar does indeed work.


On multi-monitor resolutions? I've been editing the line FOVScaleFactor in the config file for a while, and no matter what value, the FoV stays the same. That, and the FoV slider in the game menu disappears when you use multi-monitor resolutions.


Borderless also is limited to the default FOV. No slider.


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 19:21 
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Joined: 01 Sep 2010, 11:38
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Anyone reached out to the devs yet about the FOV slider in triple screen?

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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 19:22 
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Joined: 19 Nov 2014, 19:19
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Hi, might there be a letterboxing fix for 1280x1024 monitors?


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 Post subject: Re: Far Cry 4
PostPosted: 19 Nov 2014, 20:15 
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Toothless Spoon wrote:
Anyone reached out to the devs yet about the FOV slider in triple screen?


I have posted about it in Ubi forums, don't know anywhere else to reach out.
http://forums.ubi.com/showthread.php/955246-FOV-slider-disabled-when-enabling-Surround-Eyefinity

I've checked with processes and the float value of the FOV is bypassed completely when enabling sourround. Changing the value with memory hack real-time wont work and the value isnt even accessed.

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| i7 6850K Broadwell-e @4.2Ghz | DDR4 32GB @3200Mhz| 2x Msi 1080 X | Asus X99 Deluxe II /H110i/AX1200iw |
| 3x Dell P2314H @ 5760x1080 + Philips 43" 4K IPS BDM4350UC Monitor + Oculus Rift CV1 |
| 1*Samsung EVO 960 500GB NVMe x4 gen.3 | 2x Intel SSD SATA III Raid 0 | 2x Intel SSD SATA III Raid 0 | 2x 2TB SSHD Seagate SATA III Raid 0 |
| Logitech G810 - G502 - G240 - G27 - G940 - | TrackIR 5 Pro | Saitek RHINO X55 HOTAS | Xbox One Elite Gpad |
Asus Vulcan Pro | Asus Xonar U7 | Sony STR-DE495P External Surround Home Cinema Reciever |


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