Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: Re: Flawless Widescreen
PostPosted: 23 Apr 2015, 08:48 
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Joined: 19 Apr 2015, 08:44
Posts: 2
iriso wrote:
I can't update anything for some reason, like if the repo is down. But it can't be right because neither official FWS repo nor EvilLight repo work. It's allowed by firewall and anti virus but it still doesn't work, is there any fix?


No issues here in updating...may want to try re-installing it and a clean re-boot,
I have version 1.0.15 (x64)


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 Post subject: Re: Flawless Widescreen
PostPosted: 25 Apr 2015, 02:09 
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Joined: 25 Apr 2015, 02:04
Posts: 1
Hello guy!

Any chance to make a plugin for RIDE?

Onboard cam is very close and will be great if you create a plugin.

Look...

Image


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 Post subject: Re: Flawless Widescreen
PostPosted: 29 Apr 2015, 12:32 
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Joined: 18 Nov 2014, 15:03
Posts: 3
dankaku wrote:
Hi Hayden,
Having issues with Diablo 3 RoS 2.2.0 working with Flawless Widescreen, keep getting the error message " An error occured reseting D3D.
This only started after the lastest patch where Blizzard changed some of there file types to improve the game.


I'm also having issues with D3 RoS 2.2.0 working - getting the same errors. I'm hopeful that there's a fix in the works as I love playing this game in 5760x1080.

Thanks Hayden for all of your hard work!


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 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2015, 07:48 
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Joined: 28 Apr 2013, 02:44
Posts: 50
Location: US East
Guess that's a "negative" on my Dark Souls 2 request?

Finally tried the game again after the later updates which I hoped would've fixed it:
Quote:
- 04/04/2015: Updated fix for Dark Souls II, fixed some bugs\r\n
- 04/04/2015: Modified StandardBase.lua, changed behaviour of failed detection\r\n

But, no go..


In fact, while typing this post I decided to give searching one more go.

http://www.reddit.com/r/shadowofmordor/ ... idescreen/

Someone uploaded a complete archive of the plugin files from October, not too long after the previous working Dark Souls 2 plugin update for 1.07.

I can finally play the game again with my faith character, praise the sun.

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 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2015, 16:50 
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Joined: 01 May 2015, 16:44
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https://yadi.sk/i/aHoM2rcYgNXwg Why I can't turn on this button?


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 Post subject: Re: Flawless Widescreen
PostPosted: 01 May 2015, 17:15 
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Joined: 01 May 2015, 17:09
Posts: 1
I would be very very happy if i was able to get support for Space Engineers. Something as simple as a wider FOV and moving the UI to the center monitor. I am currently using Flawless for my 5760 x 1080 NVidia surround.

http://store.steampowered.com/app/244850/
http://www.spaceengineersgame.com/

Thanks in advance.

Matt


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 Post subject: Re: Flawless Widescreen
PostPosted: 05 May 2015, 19:09 
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Joined: 30 May 2012, 03:56
Posts: 92
Hayden, any chance of adding a plugin for the new Wolfenstein: The Old Blood to FW like you did for New World Order? It's broken exactly like NWO was, so hopefully it can be fixed without too much effort. Looks like fun so far, but hard to play stretched.

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 Post subject: Re: Flawless Widescreen
PostPosted: 06 May 2015, 13:16 
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Joined: 22 May 2014, 11:00
Posts: 17
Funkengreuven wrote:
Hayden, any chance of adding a plugin for the new Wolfenstein: The Old Blood to FW like you did for New World Order? It's broken exactly like NWO was, so hopefully it can be fixed without too much effort. Looks like fun so far, but hard to play stretched.


+100

Aspect ratio is out, even though it seems to show the correct ratio in settings for your rez


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 Post subject: Re: Flawless Widescreen
PostPosted: 07 May 2015, 05:22 
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Joined: 01 Jul 2014, 01:00
Posts: 70
Does anyone happen to have a zip of FWS 1.0.14? Hayden maybe?

I played Wolfenstein:TNO on Linux @ 5760x1080 using wine and 1.0.14 worked just fine, but I updated to 1.0.15 in the middle of the play through and it stopped working and I had to revert back to 1.0.14.

I'm now trying to play The Old Blood and 1.0.15 doesn't work with it either so I would like to give 1.0.14 a try and I don't seem to have a backup of it anywhere and I deleted the wine prefix with TNO and 1.0.14 in it long ago.

According the the status tab it finds the process and seems to attempt to apply the fix but then "Failed to compile assembly... Error during compile, check your assembly is accurate and valid." and "Error occured near: call 0x00007FF686D8E (Relative Jump Out Of Range)"


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 Post subject: Re: Flawless Widescreen
PostPosted: 08 May 2015, 08:18 
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Joined: 08 May 2015, 07:59
Posts: 14
Over the last two weeks I was totally enjoying Mortal Kombat X in beautiful 3D Vision Surround. Praise be to Hayden who made this possible! Unfortunately the last 15GB patch that came on tuesday broke the Flawless Widescreen Fix so Multi-Monitor is not longer possible. The game itself shows the correct resolution (5760 x 1080 in my case) but both side monitors stay black. The game is only displayed on the center monitor (just like before the first Flawless Widescreen Fix for MK X).

Is there any chance the Flawless Widescreen Fix can be adjusted so it will work with the latest MK X patch? This game rocks in 3D Vision Surround! Now that I have seen it and enjoyed it I can't go back to single monitor MK X!

Keeping my fingers crossed Hayden!


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