AFKing wrote:
the 005 widescreen fix is working fine with the 006 beta, unfortunately the 005 markers fix causes the game to white screen and CTD when activated by f1. does anyone have any idea why?
The widescreen fix will be the same from version to version but the memory addresses of the 2 values that need to be changed to fix the markers will almost always change from version to version so a new marker fix is needed each time. EDIT* I was tired when I wrote that last night and didn't fully think about how what I wrote could be taken. by "The widescreen fix will be the same from version to version" I meant that you will have to hex edit the same bytes in the new versions .exe for every update yourself(or wait for Jackfuste to upload them with the patch already done). I wrote a short tutorial how to do that on page 7.
http://www.wsgf.org/forums/viewtopic.php?p=160680#p160680Attached is a new cheat table to fix the markers for 1.0.0.6 which is the current beta. As always, many thanks to Jackfuste for enabling us to fix these things!
First value should be changed
from
F3 0F 59 0D
FD 76 00 FF
to
F3 0F 59 0D
01 77 00 FF
this fixes marker position.
Second value - 64, is size for marker and some ui elements.
Proper value should be calculated by formula:
64 * ((width/height)/1.77777)
For example, 64 * ((6000/1080)/1.77777) = 200.00087
So, 64 should be changed to 200.00087
I've already added an F1 hotkey in the cheat table for the 1st value since it is universal. You will have to calculate your own 2nd value and make your own hotkey.