iria2 wrote:
Not sure what I am doing wrong. I tried to do it with the 3440/1440 resolution manually (not using your tool) and the middle monitor works very well, no black bars and resolution is great. It's only once I try to go beyond that the it doesn't work.
If you don't mind, to see if I am doing it right, what hex number should I use for a resolution of 10320x1440?
Thanks for your help!!
So sorry for the late response!!
Well the aspect ratio for that resolution should be
7.166666667.
In binary32 float you should get
111.001010101010101010101 with
7 being
0111 in binary and our fractional value being
001010101010101010101.
Move the decimal over and we find that the exponent is
2 and the fully formulated significand is
11001010101010101010101 in raw binary. Bias your exponent
(2+((2^8)-1)=129) and you have
10000001.
Your raw binary should be
0 10000001 11001010101010101010101 (spaces for readability).
In hex, that is literally
40 E5 55 55 so reversed, your actual value should be
55 55 E5 40So,
Tontondavid, it looks like your math is good. As to why it's not working in practice, I'm really not sure. Obvious question but, are you using any bezel correction you might not have accounted for?
Thanks for your reply! Don't apologize please, you are helping a lot of people here. I was able to finally figure it out. It is really dumb but it may help others:
What happened is that I indeed modified it correctly, however, in addition of selecting full screen, you must ALSO change the resolution! I was under the impression that once you patched the game, you could not change the resolution inside the game because when I first tried it, I did not select full screen, so I could NOT change the resolution and thought it was "hard coded" by the patch.
BUT, once I switched to full screen, I was able to change it to my bezel corrected resolution and BAM, it works beautifully now.
I now have to figure out how to fix the markers.
Hopefully this helps someone else.
Cheers.