Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 18 Nov 2015, 22:12 
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Joined: 08 Sep 2015, 00:47
Posts: 37
ocelot wrote:
They sold 12 million units on the first day. I think they are pretty happy and don't give a **** about a small group like us being disappointed.

So what do you suggest? Let's just give up and simply rely on third party fixes indefinitely?

They don't need to rebuild the frigging engine, a quick patch would suffice to make a chunk of their customers (because that's what we are) happy. It doesn't seem so unreasonable. It's worth a shot, what have we got to lose?


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PostPosted: 19 Nov 2015, 01:31 
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Joined: 08 Dec 2011, 19:54
Posts: 41
Francesco: let's start a Facebook page, and a petition at that petition web site? I am not remotely popular or famous, but I can post a stick on all my mod pages on the nexus. Then we can email BETHESDA with results, petition, and likes stats, etc.


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PostPosted: 19 Nov 2015, 01:34 
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Joined: 08 Dec 2011, 19:54
Posts: 41
All: now that Boris has releases a fallout 4 Enb with his fixes, do we need to set vsync still in Windows using catalyst or nvidia software or do we do,it instead in the Enb ini file? What is best specially with three screens?


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PostPosted: 19 Nov 2015, 01:41 
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Joined: 08 Dec 2011, 19:54
Posts: 41
Important : if you are having problems with the wide screen solution posted here , try the one from the nexus at: http://www.nexusmods.com/fallout4/mods/274/?

It supports a variety of resolutions, and addresses the green shader problem. Also, the author is still,I,proving it tackling each menu one by one.

For me, the solution from here is fine, and I,am grateful. But users with less standard resolutions may find the nexus solution useful.


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PostPosted: 19 Nov 2015, 03:10 
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Joined: 02 Feb 2012, 04:46
Posts: 33
I quit. getting a single good wide monitor. so done with the lack of support

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PostPosted: 19 Nov 2015, 04:09 
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Editors
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Joined: 08 May 2011, 18:58
Posts: 2286
stumbled across this ^^
Image

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We gonna send it to outa space!


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PostPosted: 19 Nov 2015, 04:16 
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Joined: 16 Nov 2015, 22:48
Posts: 17
LOL

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Some people are like slinkys, they serve no real purpose, but makes you smile when pushed down the stairs.


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PostPosted: 21 Nov 2015, 18:21 
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Joined: 12 Nov 2015, 18:54
Posts: 10
anyone know the FOV settings for making the side screens not so skewed?


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PostPosted: 21 Nov 2015, 23:36 
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Joined: 09 Dec 2011, 19:08
Posts: 18
Running 5760x1200 but have got Haldi and erkloi's fixes up and going on it, and it looks much more playable even with not being made for that exact resolution. Many thanks to you both.

I noticed the default crosshair with a gun drawn but not aiming is quite a bit bigger than playing single screen. The inside edges of the pips are about 2x to 2.5x further out when I switch from 1 screen to Surround. Is that something that can be addressed, or out of the realm of what's changeable?

The sniper scope looks great Haldi.


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PostPosted: 22 Nov 2015, 00:40 
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Joined: 22 Nov 2015, 00:37
Posts: 5
So, I downloaded Haldi's latest mod and did all the .ini changes instructed. Everything looks great with the UI centered and all that (save for the dark green boxes) but then I get to the part where you set the SPECIAL stats and it looks like this:

http://i.imgur.com/UHLuHy2.jpg

Am I missing something? Last night I downloaded an outdated version of Haldi's mod (one that was an unpacked bundle of swf files) and that part looked good but the new version looks like that.


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