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 Post subject: TIGER WOODS 07
PostPosted: 27 Sep 2006, 17:43 
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Joined: 11 Sep 2005, 06:01
Posts: 21
No prob bcham!

In the Tiger Woods 2006 example it shows converting this line

02 00 05 00 00 C7 00 00 04 00 00 C3 8B 4C 24 08 8B

and overwrite it with this in order to support 1680 x 1050:

02 90 06 00 00 C7 00 1A 04 00 00 C3 8B 4C 24 08 8B


So to support the 1440 x 900 res that you're looking for you need to use a decimal to hexidecimal calculator. There should be one in your hex editing program but i'll do this one for ya.

1440 (Decimal) = A005 (Hex)
900 (Decimal) = 8403 (Hex)

So to try your res you must first make sure that your game is set to 1280 x 1024, then exit the game. Run the hex editor and open up the dxwrap.dll file. Perform a search for the hex line below.

02 00 05 00 00 C7 00 00 04 00 00 C3 8B 4C 24 08 8B

and replace it with this line...

02 A0 05 00 00 C7 00 84 03 00 00 C3 8B 4C 24 08 8B


Hopefully this will work for you. I have never tried that res before but so far many others have worked for me.


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 Post subject: TIGER WOODS 07
PostPosted: 27 Sep 2006, 19:00 
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Joined: 22 Sep 2006, 13:23
Posts: 6
No prob bcham!

In the Tiger Woods 2006 example it shows converting this line

02 00 05 00 00 C7 00 00 04 00 00 C3 8B 4C 24 08 8B

and overwrite it with this in order to support 1680 x 1050:

02 90 06 00 00 C7 00 1A 04 00 00 C3 8B 4C 24 08 8B


So to support the 1440 x 900 res that you're looking for you need to use a decimal to hexidecimal calculator. There should be one in your hex editing program but i'll do this one for ya.

1440 (Decimal) = A005 (Hex)
900 (Decimal) = 8403 (Hex)

So to try your res you must first make sure that your game is set to 1280 x 1024, then exit the game. Run the hex editor and open up the dxwrap.dll file. Perform a search for the hex line below.

02 00 05 00 00 C7 00 00 04 00 00 C3 8B 4C 24 08 8B

and replace it with this line...

02 A0 05 00 00 C7 00 84 03 00 00 C3 8B 4C 24 08 8B


Hopefully this will work for you. I have never tried that res before but so far many others have worked for me.

thanks for your time,it worked.now the game runs at 1400x900.and looks a lot better, perfect now.cheers.


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 Post subject: TIGER WOODS 07
PostPosted: 28 Sep 2006, 02:34 
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Joined: 11 Jul 2005, 18:47
Posts: 10
Hey Samhain i hate to ask this but i can't find the hexidecimal calculator could you tell me what to change it to for 2560x1600?

thanks
CCC


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 Post subject: TIGER WOODS 07
PostPosted: 28 Sep 2006, 05:58 
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Joined: 11 Sep 2005, 06:01
Posts: 21
Sure can do!

replace the original line in the post above with this one

02 00 0A 00 00 C7 00 40 06 00 00 C3 8B 4C 24 08 8B


Let me know if that works for ya! Must be nice havin that 30 inch monitor :wink:

I'm still stuck with the measly 24 inch Dell. But i'm still lovin it!


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 Post subject: 1920x1200?
PostPosted: 04 Oct 2006, 06:55 
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Joined: 04 Oct 2006, 06:41
Posts: 3
HELLO!!! :P This is my very first post! I just got Tiger Woods 07' today and i have a 1920x1200 screen and the highest res the game goes for me is 1600x1200... i found a hex editor to use, but i'm clueless on how to use it! i tried to find that hex string in dxwrap.dll, but can't find it! i have the res set to 1280x1024, i searched for 02 00 05 00 00 C7 00 00 04 00 00 C3 8B 4C 24 08 8B, no results show. Can someone please help me out? :?:


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 Post subject: TIGER WOODS 07
PostPosted: 04 Oct 2006, 16:33 
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Joined: 11 Sep 2005, 06:01
Posts: 21
oompa, make sure that your search is looking for hexidecimal values and not text. Also some hex editors want you to search without spaces. The one I use won't let me conduct the search without removing the spaces from my search string first. Other than that I can't imagine why your hex editor cannot find that hex string in the dxwrap.dll file.

Lets see if we can get you to the point where you find the string and then we'll go from there.


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 Post subject: thanks samhain
PostPosted: 05 Oct 2006, 04:16 
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Joined: 04 Oct 2006, 06:41
Posts: 3
ok, i took ur advise to take out the spaces and i did find it,yey:D, now all i need to know is the hex for 1920x1200... i know that 1920=8007 and 1200=B004 but how do i put it in that longer format?


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 Post subject: TIGER WOODS 07
PostPosted: 05 Oct 2006, 06:11 
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Joined: 13 Oct 2003, 05:00
Posts: 7358
Not sure if this helps here, but be sure to check out the Hex Editing tutorial on the site - http://www.widescreengamingforum.com/wiki/index.php?title=Hex_Editing_Tutorial_%28with_SimCity_4_example%29


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 Post subject: TIGER WOODS 07
PostPosted: 05 Oct 2006, 17:29 
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Joined: 11 Sep 2005, 06:01
Posts: 21
Oompa, you don't have to put it in a longer format. Take a look at my previous posts in this topic. All you need to do is take the 8007 and replace the 0005 and take the B004 and replace the 0004.

The extra numbers are there simply to help you find the correct location using the search method that we previously discussed.


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 Post subject: TIGER WOODS 07
PostPosted: 09 Oct 2006, 15:59 
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Joined: 09 Oct 2006, 15:54
Posts: 2
Or you could just download the Universal Widescreen Patcher from

here

http://www.widescreengamingforum.com/wiki/index.php?title=UniWS

and select the

Tiger Woods 2004 (Custom Menu Resolution) entry.

I chose 1680x1050 and it works like a charm. Menus are 800x600, the game itself switches to your desired resolution. No need to use a hex editor.


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