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 Post subject: Halo 2
PostPosted: 06 Jun 2007, 16:53 
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Joined: 16 May 2006, 14:55
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Widescreen Grade: B
Multi-monitor Grade: C

Read Full Detailed Report - Halo 2

Halo 2 is a Vista only port and sequel to the Xbox hit Halo. Once agian you play as Master Chief and perhaps more later on....







Last edited by Ascii_Aficionado on 27 Mar 2013, 13:12, edited 1 time in total.
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PostPosted: 06 Jun 2007, 17:37 
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==Version==

This report is based on the retail release of Halo 2 seeing as how the patch was only created for a problem where nudity was shown in game.

==Cynagen's Notes==

I like my ingame nudity, remind me NOT to install the patch.

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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:05 
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It doesn't look vert- to me ... it just looks like the camera moved as it has more at the to and less at the bottom ... and the HUD doesn't look stretched either.


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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:09 
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Looks like perfect hor+ widescreen goodness to me :mrgreen:


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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:25 
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ahh I neglected to mention that the reason you see more *on the sideis b/c the camera was moving and I could not take the SS at the exact same time as the first one. :)

3rd edit,I realized what qualifies as hud stretch, I got confused.

So I re-examined the cinematic pics and you still see the same amount of in-game rendering but in widescreen mode you don't see the black bars, so that qualifies as hor + ?


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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:30 
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I still think it isn't vert- ... can you not take a couple of screenshots from the exact same spot without moving ?


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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:32 
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I tried but there's no in game ss option so I couldnt start hitting a button asap, I had to do the whole printscreen alt tab and paste in paint type thing.

the only perfect comparison is in game when nothing is moving, the reason the crosshairs are in slightly different places is I accidentally moved the mouse, but it is still HOR b/c I barel'y moved the mouse, I can take 2 more that are perfect if you want


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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:33 
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By the way, the cutscenes are Anamorphic. They're widescreen by nature, not vert-. I'm not sure if this is what the others were talking about but I noticed you said the cut-scenes were vert- which is incorrect.

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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:35 
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I misunderstould the terms a bit, but I now understand. I seem to have thought that if the hud wasn't smaller when you use a Widescreen Rez that it is Vert - .

I'll edit my report now


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 Post subject: Halo 2: Detailed Report
PostPosted: 06 Jun 2007, 18:37 
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Use Fraps to take the screenshots ... http://www.fraps.com/


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