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PostPosted: 08 Oct 2007, 15:08 
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Joined: 07 Nov 2005, 04:16
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I know that Starcraft and Diablo II have anti-cheat features. I'd be extremely surprised if WoW didn't, considering its far greater potential for abuse.

Personally, I'd advise against hacks for multiplayer-only games. I never include them in the MGL when I update it.


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PostPosted: 08 Oct 2007, 20:06 
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I never include them in the MGL when I update it.


Unless the publisher/developer states that it is acceptable?


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PostPosted: 08 Oct 2007, 20:37 
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I've never seen any fan-made hack of any nature for a multiplayer game become officially sanctioned.


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PostPosted: 09 Oct 2007, 01:20 
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Well I have. 8)

Chance Blizzard OKs this.....in hell.


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PostPosted: 09 Oct 2007, 11:16 
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Joined: 16 Jun 2006, 11:08
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Well I have. 8)

Chance Blizzard OKs this.....in hell.


you must never have read Dante :wink:


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PostPosted: 09 Oct 2007, 15:47 
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Joined: 19 Sep 2006, 16:25
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Location: Ruckersville, Virginia
you must never have read Dante :wink:

I've played him a few times! :wink:

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PostPosted: 12 Oct 2007, 21:56 
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Joined: 27 Jul 2004, 17:42
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It looks like us TripleHead users need an aspect ratio fix for Call of Duty 4 as it only allows standard aspect ratios and a FOV fix for Unreal Tournament III as it only allows a FOV change up to 100.


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PostPosted: 13 Oct 2007, 09:43 
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Fov fix for all unreal 3 engines you mean paddy :wink:


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PostPosted: 13 Oct 2007, 09:50 
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That would be nice but from what Racer_S tells me it is different for each game using the UTIII engine (this thread is about Racers's fixes).

A fix from Epic would of course be the answer ... :mrgreen:


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PostPosted: 14 Oct 2007, 22:42 
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First round of voting over ... please look here ... http://www.widescreengamingforum.com/forum/viewtopic.php?p=114964#114964


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