Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
It is currently 17 Nov 2024, 17:29

All times are UTC [ DST ]




Post new topic Reply to topic  [ 47 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next
Author Message
PostPosted: 11 Dec 2007, 18:25 
Offline

Joined: 28 Feb 2007, 15:34
Posts: 104
Thanks FalconAF,

Don't worry - we aren't going to stop working to have Flight and Racesim games supported - they are the core of our market! :D


Top
 Profile  
 


PostPosted: 15 Dec 2007, 02:25 
Offline

Joined: 06 Mar 2006, 06:55
Posts: 191
Heh I can just see Matrox changing their whole marketings strategy based on 30 or so votes.

"Well the WSGF said FPS' are the way to go, time to pull the plug on these simulation projects".


Top
 Profile  
 
PostPosted: 21 Dec 2007, 23:35 
Offline

Joined: 16 Jun 2006, 11:08
Posts: 91
I selected mmorpg's first because I play WOW mainly,and plan to play Warhammer online.
I enjoy all the other genres immensely as well in the following order:

4.mmorpg's
2.FPS
1.Racing
5. RTS
3. Flight Sims


I've been using a nvidia 7950GX2 card from July 2007 when I first started surround gaming,and while it could hold it's own on most games,it started showing it's age with Bioshock,and then even more with COD4 and Crysis.

I recently picked up a new 8800 gts(g92) card,and the difference is incredible,playing Cod 4 is high/medium settings with 40fps average was the most impressive surround gaming experience Ive ever had.
(maybe until WOW get full surround(proper fov)support


Top
 Profile  
 
PostPosted: 10 Jan 2008, 18:15 
Offline

Joined: 18 Aug 2005, 18:36
Posts: 17
I don't own TH2G but I think I could share few thoughts on multiple display gaming in general. Instead of arranging them sequentially, I'll put the discussed in categories in terms of how much I think they'll benefit from multiple displays. So, here it goes:

1. Flight sims and RTSs could benefit most from multiple display, the former being a traditional choice. In the flight sims additional displays could cover different camera angles and cockpit panels while in real-time strategies they could be set up to view different places simultaneously, an aspect that I haven't seen implemented (not that I play RTSs a lot or at all) but that could probably improve performance quite a bit.

2. Racing sims and (MMO)RPGs. Those two genres would benefit quite a bit from multiple displays but not as much as the first two. Racing sims have been detailed in the post by JKeefe. For RPGs there's still quite a bit of information that the additional displays could handle like character sheets or inventories but it's hardly critical (but having this information permanently overlaid on the sides still adds quite a bit of convenience).

3. Finally, FPSs... Well multiple displays certainly add some immersion and charm but it's the size that matters here, not the width that the additional monitors provide. Generally, I don't think FPSs need anything substantially wider than 16:9 unless we're talking about the tactical ones with an element of strategy involved which would benefit from additional 'hud real estate' (and those games, in terms of multiple display functionality fit better in the second group if not the first one). There isn't much FPSs would gain from multiple monitors in functional terms. So, contrary to the poll results I've placed this genre last.


Top
 Profile  
 
 Post subject: th2go
PostPosted: 10 Jan 2008, 20:00 
Offline

Joined: 31 Jan 2006, 20:00
Posts: 5
I don't have one yet. I have a 22" widescreen that i love, and i'm waiting for the next triplehead that will support a widescreen with 2 regulars on the sides, or 3 widescreens. With support for at least 3 x (1680x1050).

But when i do get one, and i'm sure eventually i will, my order of game preference is as follows.

1. fps
2. mmorpgs
3. flight sim
4. racing, etc.
5. rts

I think rts could benefit a lot from multiple displays - but i don't really consider the triple head to be a multiple display. It's like one really long stretched out single one. It's the immersion factor that is most important to me.

I would love to see the triplehead take off and all games support it natively. Also it would be nice if some monitor manufacturer incorporated this feature - removable side bezels! With some way of locking the screens together.


Top
 Profile  
 
PostPosted: 10 Jan 2008, 20:20 
Offline

Joined: 09 Sep 2007, 18:11
Posts: 92

And in online FPS i would almost call this Hardware Cheating (you can say what you want, to have 2 times the viewfield of your enemy, you just have an unfair advantage.)... of course, if i would have one myself, i wouldnt give a sh*t cuz i want to use my hardware ^^ ... hmm and you might already say that to the diffrence between 4:3 and 16:10 but that is not soooo extreme ;P

...well whatever with my 6000 3D Marks im barely able to handle ONE Screen now ;P


so a 30" or 24" monitor or is also cheating?????? because there's somebody out there with a 15.4" laptop, that isn't capable of running resoultions like that. Same goes for a good mouse, keyboard, generally all kinds of hardware. even low speed internet connections would be cheating then.


Top
 Profile  
 
PostPosted: 10 Jan 2008, 20:21 
Offline

Joined: 12 Oct 2007, 21:07
Posts: 11
1. RPGs
2. Flight/Space Sim (A good space combat game with triplehead would be so awesome)
3. Racing
4. FPS
5. RTS

My 2c.


Top
 Profile  
 
PostPosted: 10 Jan 2008, 20:23 
Offline

Joined: 23 Aug 2006, 21:32
Posts: 14
Fix WOW!!!!
And all the long list of games that have the same problem as WOW!

That is... LOSING field of view instead of gaining it! (in top and bottom). You just see it much bigger, but it's unplayable.


Top
 Profile  
 
PostPosted: 10 Jan 2008, 20:34 
Offline

Joined: 30 Aug 2007, 18:52
Posts: 7
So if ONE guy has a crappy Mouse everyone else is cheating...
but if ONE guy at the server has 3 screens and is owning everyone else he just has spent more money then the other XX Players so its ok?


and with higher resolution you dont see more you just have to aim more precisly... i mean how much pixels can you hit if you run at 640*480 compared to a high resolution?

and everyone who is really into online FPS gaming should have a decent mouse / keyboard setup.. and if not... well own fault ;P

one guy at a Lan i remember we made a little 1on1 Tournament... had a crappy Microsoft Wireless Mouse and got owned all the time... after that LAN he bought a Logitech... still got owned... but not THAT hard anymore ;P


Top
 Profile  
 
PostPosted: 10 Jan 2008, 21:04 
Offline

Joined: 02 Mar 2007, 04:03
Posts: 4
I'd definitely say that you get the best advantage in an RTS game. You would be able to view a lot more information on screen at once with three monitors.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 47 posts ]  Go to page Previous  1, 2, 3, 4, 5  Next

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 6 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  




Powered by phpBB® Forum Software © phpBB Group