Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 03 Aug 2004, 00:46 
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Joined: 19 Jun 2004, 15:41
Posts: 1
No luck getting custom resolutions to work in DOOM3 . I have tried everything I know from the old Q3 engine no luck. For instance you set the customwidth and custom height to what ever then you would set r_mode "-1" which is supposed to allow it to use whatever you define. No luck on doom 3 though.


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PostPosted: 03 Aug 2004, 02:14 
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Joined: 23 Jul 2004, 13:45
Posts: 15
I thought it was touted to support widescreen out of the box?


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PostPosted: 03 Aug 2004, 10:12 
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Joined: 15 Jul 2004, 22:15
Posts: 4
It seems edit the basedoom3config.cfg with these line

seta r_customHeight "1200"
seta r_customWidth "1920"
seta r_mode "-1"

works for me. I am using a Philips 230W 23" 16:10 LCD.

However the aspect ratio seems not right, it looks like streched.


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PostPosted: 03 Aug 2004, 13:25 
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Joined: 14 Jun 2004, 07:47
Posts: 6
Anyone know how to fix the aspect ratio? I've got it in 1280x720, but its streched :(


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PostPosted: 03 Aug 2004, 21:27 
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Joined: 14 Oct 2003, 13:52
Posts: 5706
Seems that iD fixed the aspect ratio. :cry:

Considering how popular widescreen displays are getting (especially in laptops) it's extremely short-sighted of developers to make the games worse for our community of gamers. :evil: (You can't tell me that everything wider than it should be makes a game look better, 'cause it doesn't!)

But then, lots of developers are doing it. Widescreen still isn't a big enough percentage for them to worry - even if we complain. *sigh*


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PostPosted: 04 Aug 2004, 04:30 
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Joined: 23 Jul 2004, 13:45
Posts: 15
Here is a link to a message on the [H]ard|OCP forums that has 1920x1200 shots and instructions on modifying the fov.

http://www.hardforum.com/showthread.php?p=1026410329#post1026410329


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 Post subject: doom III widescreen
PostPosted: 04 Aug 2004, 15:43 
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Joined: 15 Jul 2004, 22:56
Posts: 12
got mine running in 1920 x 1200 now, also changed the field of view by entering in the console G_fov 110.

DrAnubis I take it you run the same settings thus having the same monitor and card as myself ?

also is there a command that allows you to change the anti aliasing within the seta doom 3 script and fov ?

just wondered also what monitor refresh rate your running, take it 60 Hertz is our safe option in 1920x1200 ?

cheers


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PostPosted: 04 Aug 2004, 16:38 
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Joined: 23 Jul 2004, 13:45
Posts: 15
No idea yet. =(

I ordered from cdromshop.com and it shipped today (Wed). 2 day shipping from them with DHL express to London, U.K. so I should have it Friday and will test things out then. I can't wait until the 13th so I ordered it on import.


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 Post subject: new CAT drivers
PostPosted: 04 Aug 2004, 17:40 
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Joined: 15 Jul 2004, 22:56
Posts: 12
btw you may want these new beta CAT 4.9 drivers, supposed to give doom III a much better fps.


http://www.ati.com/support/infobase/4547.html


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PostPosted: 04 Aug 2004, 20:14 
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Joined: 23 Feb 2004, 13:22
Posts: 54
Anyone know how to fix the aspect ratio? I've got it in 1280x720, but its streched :(


http://www.widescreengamingforum.com/phpBB2/viewtopic.php?t=367

:wink:


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