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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 05:54 
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Joined: 21 Aug 2007, 23:19
Posts: 265
Games are dead, now I need a new niche hobby. I hear good things about virtual killer robots....


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 06:05 
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Joined: 07 Nov 2005, 04:16
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I recommend becoming a classic movie snob. Then you can complain bitterly about how Fox's BRs use excessive DNR to cut down on grain making gritty documentary-like movies such as The Longest Day resemble Pixar cartoons, and whine about how they ****ed around with the colors in The Godfather. And then there's the occasional exciting news such as how they recently found a complete print of Fritz Lang's sci-fi masterpiece Metropolis which was believed lost for 80 years, and a BR is in the works that will integrate the missing scenes.


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 10:31 
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Joined: 09 Aug 2006, 14:17
Posts: 1506
Ya. Mainstream = console = less attention to PC.


WoW and Sims are some of the biggest mainstream games of all time and are PC exclusives.

It is not the hardware, it is the intended audience.


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 12:22 
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Joined: 14 Oct 2003, 13:52
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WoW and Sims are some of the biggest mainstream games of all time and are PC exclusives.

It is not the hardware, it is the intended audience.

Both of those games have their genre tied up so well that competition has next to no chance of succeeding, even if they're good.

I wonder, sometimes, what the MMO world would be like if WoW had never been released, or had been released and fallen flat on its face in fail... 8)


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 13:10 
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Joined: 14 Oct 2003, 13:52
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Not sure if this has already been posted... but ouch.

Ars Technica

The bit that really, really stings?

Moriarte: Ignoring IW.net, is the PC version a direct port of the console version?

Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.

Mouselook is now custom. And Text chat. And the ability change graphics settings. WTF? Mouselook has been around since Quake/Duke3D... it's like Infinity Ward are trying their hardest to make PC gamers (the people who originally made them successful) hate their guts beyond rational thought...

...

Looks like DICE have got it made. EA must be rubbing their hands in glee at all the clans who are going to move to Battlefield from Call of Duty...


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 15:20 
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Joined: 14 Nov 2006, 15:48
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It was posted on the last page PS ;)


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 15:58 
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:oops:

Oh well. :lol:


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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 18:56 
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Joined: 12 Sep 2007, 19:14
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Competition giggles to add to the mix.

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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 22:27 
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Joined: 29 Oct 2006, 11:40
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I wish I had about several thousand dollars to spend. Because I would spend it all on producing a local ad that demotes Modern Warfare 2 in general.

I guess YouTube is the next best step, in a way...

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 Post subject: Modern WarFAIL 2
PostPosted: 06 Nov 2009, 22:34 
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Joined: 09 Aug 2006, 14:17
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Moriarte: Ignoring IW.net, is the PC version a direct port of the console version?

Mackey-IW: No, PC has custom stuff like mouse control, text chat in game, and graphics settings.

Mouselook is now custom. And Text chat. And the ability change graphics settings. WTF? Mouselook has been around since Quake/Duke3D... it's like Infinity Ward are trying their hardest to make PC gamers (the people who originally made them successful) hate their guts beyond rational thought...


Mainstream gamers preffer gamepads, so I can sadly see a day where alternative control methods, even on PC, are considered a luxury.


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