Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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PostPosted: 13 Nov 2009, 03:32 
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If it's like CoD4/CoD5, then it will behave like this:

In single-player, cg_fov is unlocked and has a range of 1-160.
In multi-player, cg_fov is locked to a range of 65-80.

It adjusts the vertical FoV only. The horizontal FoV is calculated from the vertical FoV and the set aspect-ratio. This is actually the correct way to do it. The problem is that they limited your selection of aspect-ratios, so you can't set anything more wide/narrow.

This is where my fixer comes into play. It corrects the aspect-ratio so a proper horizontal FoV can be calculated naturally by the engine. This is also why you can set the FoV in CoD4 or CoD5 to anything you want and it still has a correct display.

Anyway, CoD6 is still downloading so I'll work on a fix as soon as it's done.

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PostPosted: 13 Nov 2009, 03:56 
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Good news for this evening, I hope :)

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PostPosted: 13 Nov 2009, 05:57 
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It's done. However, I did not test the offsets thoroughly and am assuming that they operate the same as they did in CoD4/5. (It should always work, that is).

I'll post link and details soon.

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PostPosted: 13 Nov 2009, 07:24 
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When I went to post the link and news about the release, the site had went down or something. Sorry for the delay. :)


v1.62.0 released:
* I have not had EB or whatever Infinity Ward uses to test this version. Use at your own risk.
* Added support for Call of Duty: Modern Warfare 2 (SP and MP) (Thanks, Mach1.9pants)

http://imk.cx/pc/widescreenfixer/

Enjoy.


Here's a shot from my pseudo-surround:


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PostPosted: 13 Nov 2009, 08:41 
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Awesome DF, I am off for the SP campaign now :)

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PostPosted: 13 Nov 2009, 09:50 
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Massive thanks for this!

I presume the HUD is still stretched like the fix posted earlier?
Won't be able to test this till tonight.


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PostPosted: 13 Nov 2009, 10:11 
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OMG WE LOVE YOU DOPEFISH!!!

<3!!!


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PostPosted: 13 Nov 2009, 11:25 
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Massive thanks for this!

I presume the HUD is still stretched like the fix posted earlier?
Won't be able to test this till tonight.


No, the HUD should be centered on the middle screen.

I imagine the main menu might be a little awkward like it was in CoD4/CoD5, though, but then the same tricks to get around it would work just as well.

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PostPosted: 13 Nov 2009, 11:28 
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Joined: 23 Oct 2009, 00:49
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When I went to post the link and news about the release, the site had went down or something. Sorry for the delay. :)


v1.62.0 released:
* I have not had EB or whatever Infinity Ward uses to test this version. Use at your own risk.
* Added support for Call of Duty: Modern Warfare 2 (SP and MP) (Thanks, Mach1.9pants)

http://imk.cx/pc/widescreenfixer/

Enjoy.


You ROCK!!!! :D :D :D :D


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PostPosted: 13 Nov 2009, 14:42 
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Joined: 01 Jun 2009, 23:36
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So who wants to be a guinea pig and test this out on multiplayer :)


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