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PostPosted: 17 Jan 2010, 23:30 
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Hi

As this 3D-thing is getting over us in 2010 i'm just curious when there will be serious 3D-capable monitors out threre. Afaik the only one available atm ist this small ugly Samsung 2233RZ. Moreover Samsung has this ridiculous MD 230 Six-Screen-Monster but this won't be a solution for an allround-desktop i think and its not for 3D.

I'm currently running S-PVA/S-IPS Panels and I would like to see 24" or bigger high-quality screens with ultrathin bezel for Triplehead 3D-Surround-Gaming. Will this be possible in 2010? What do you know/think?. :)

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PostPosted: 18 Jan 2010, 00:10 
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You will not find that kind of monitor on the market atm, whether one comes out or not will depend allot on the uptake of 3D gaming. I'm not even sure if there is a 24'' 120Hz monitor out atm, and ultra thin bezels are rare in normal monitor market atm.

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PostPosted: 18 Jan 2010, 12:37 
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I think that 120Hz monitors are all gonna be TN panels. And they aren't gonna be cheap.

Yuck.


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PostPosted: 18 Jan 2010, 18:25 
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I see. Looks like we just have to wait some time. Hope new screens are on the way...

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PostPosted: 18 Jan 2010, 19:06 
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Joined: 04 Jan 2010, 21:02
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I see. Looks like we just have to wait some time. Hope new screens are on the way...


LG W2363D, ASUS VG242H , ACER GD 245H ARE THE 24" MODELS SUPPOSED TO BE OUT THIS YEAR WITH ACER IN THE LEAD WITH A
RELEASE DATE OF Q1, SO SOMETIME IN THE NEXT MONTH OR TWO.

DELL ALIENWARE OPTX AW2310 IS A 23" ALSO BEING PROMICED FOR
2010.

I'M NOT WAITING ANYMORE JUST TO BE THEIR GUINNEA PIG . I'M GOING
ATI EYEFINITY FOR NOW AND WAIT IT OUT. BESIDES, ATI IS SUPPOSE TO
HAVE A FIX COMING FOR THE BEZEL ISSUE VERY SOON.


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PostPosted: 18 Jan 2010, 19:48 
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I wonder if they will release 1920x1200 120Hz monitors, toms hardware said 3d surround would be limited to 1920x1080 but unless my math is wrong duel link dvi cables can support monitors up to 1920x1200 at 120Hz.

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PostPosted: 18 Jan 2010, 21:27 
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I wonder if they will release 1920x1200 120Hz monitors, toms hardware said 3d surround would be limited to 1920x1080 but unless my math is wrong duel link dvi cables can support monitors up to 1920x1200 at 120Hz.


I think your math is wrong. Mine may be wrong too :doh , but here goes: 2560x1600x60Hz = 245,760,000 pixels/sec MAX. If you double the refresh to 120Hz, you will cut the resolution in half. So 1920x1200x120Hz = 276,480,000 which is greater (+12.5%) than the max allowed. However, 1920x1080x120Hz = 248,832,000 is also greater than the max, but by a much smaller margin (+1.25%) so they may be able to easily get away with that.

Regarding the monitors, I don't see why they couldn't release 1920x1200 120Hz monitors, they would just use HDMI or DP instead of DVI. I believe HDMI has the bandwidth headroom.

EDIT: Of course it's not that cut and dry. I suppose they could use other "tricks" to get it to work, but something would had to suffer as a result.


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PostPosted: 18 Jan 2010, 21:29 
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Afaik 3DVS should support even 2560x1600 in 3D. I definitely won't downgrade to 23-inchers. I don't care about Full HD. I want a gaming monitor, not a TV. 1920x1200 is my minimum.

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PostPosted: 18 Jan 2010, 22:20 
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[quote]I wonder if they will release 1920x1200 120Hz monitors, toms hardware said 3d surround would be limited to 1920x1080 but unless my math is wrong duel link dvi cables can support monitors up to 1920x1200 at 120Hz.


I think your math is wrong. Mine may be wrong too :doh , but here goes: 2560x1600x60Hz = 245,760,000 pixels/sec MAX. If you double the refresh to 120Hz, you will cut the resolution in half. So 1920x1200x120Hz = 276,480,000 which is greater (+12.5%) than the max allowed. However, 1920x1080x120Hz = 248,832,000 is also greater than the max, but by a much smaller margin (+1.25%) so they may be able to easily get away with that.

Regarding the monitors, I don't see why they couldn't release 1920x1200 120Hz monitors, they would just use HDMI or DP instead of DVI. I believe HDMI has the bandwidth headroom.

EDIT: Of course it's not that cut and dry. I suppose they could use other "tricks" to get it to work, but something would had to suffer as a result.

Your maths is right but Duel Link DVI can support 5040x1050@57Hz which is 301,644,000. Hense why it should support 1920x1200@120Hz. In fact my graphics card is happy at 5040x1050@59Hz which is 312m.

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My Multi-Monitor Focused YouTube Channel: http://www.youtube.com/c/SkidIncGaming
My Twitch channel which I've been known to stream on from time to time: http://www.twitch.tv/SkidInc
"Imagination is the only weapon in the war against reality."


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PostPosted: 19 Jan 2010, 03:05 
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Joined: 22 Apr 2008, 04:27
Posts: 83
[quote][quote]I wonder if they will release 1920x1200 120Hz monitors, toms hardware said 3d surround would be limited to 1920x1080 but unless my math is wrong duel link dvi cables can support monitors up to 1920x1200 at 120Hz.


I think your math is wrong. Mine may be wrong too :doh , but here goes: 2560x1600x60Hz = 245,760,000 pixels/sec MAX. If you double the refresh to 120Hz, you will cut the resolution in half. So 1920x1200x120Hz = 276,480,000 which is greater (+12.5%) than the max allowed. However, 1920x1080x120Hz = 248,832,000 is also greater than the max, but by a much smaller margin (+1.25%) so they may be able to easily get away with that.

Regarding the monitors, I don't see why they couldn't release 1920x1200 120Hz monitors, they would just use HDMI or DP instead of DVI. I believe HDMI has the bandwidth headroom.

EDIT: Of course it's not that cut and dry. I suppose they could use other "tricks" to get it to work, but something would had to suffer as a result.

Your maths is right but Duel Link DVI can support 5040x1050@57Hz which is 301,644,000. Hense why it should support 1920x1200@120Hz. In fact my graphics card is happy at 5040x1050@59Hz which is 312m.

Good point. I hadn't even thought about that. There's obviously something more complicated going on. I doubt NVidia would just randomly pull a number out of the hat and go with it. And maybe Matrox did something wonky that shouldn't have been done to make the Triplehead2go work. I mean, look how troublesome it's been for people to get their resolution working at 5040.


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