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PostPosted: 29 Jan 2010, 07:00 
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Joined: 30 May 2009, 08:20
Posts: 37


Widescreen Grade: A
Multi-monitor Grade: A

Read Full Detailed Report - Battlefield: Bad Company 2

Battlefield Bad Company™ 2 brings the spectacular Battlefield gameplay to the forefront of next-gen consoles and PC, featuring best-in-class vehicular combat set across a wide range of huge sandbox maps each with a different tactical focus. New vehicles like the All Terrain Vehicle (ATV) and the UH-60 transport helicopter allow for all-new multiplayer tactics in the warzone. Extensive fine-tuning ensures that this will be the most realistic vehicle combat experience to date. Tactical destruction is taken to new heights with the updated DICE Frostbite engine. Players can now take down entire buildings or create their own vantage points by blasting holes through cover, thereby delivering a unique dynamic experience in every match.

Players can also compete in 4-player teams in 2 exclusive squad-only game modes, fighting together to unlock exclusive team awards and achievements. Spawn on your squad to get straight into the action and use gadgets such as the tracer dart in conjunction with the RPG to devastating effect. Excellence in the battlefield is rewarded with an extensive range of pins, insignias and stars to unlock along with 50 dedicated ranks to achieve. Variety also extends into the range of customizable kits weapons and vehicles available. With 4 distinct character classes, dozens of weapons, several gadgets and specializations, players have over 15,000 kit variations to discover and master. Players will be able to fine-tune their preferred fighting style to give them the edge in combat.

All of these features combine to deliver spectacular and unpredictable action moments found nowhere else in a modern warfare experience. The game also sees the return of the "B" Company squad in a more mature and intense single player experience where the stakes are higher than ever.








Last edited by Robbaz on 07 May 2013, 19:20, edited 1 time in total.
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PostPosted: 30 Jan 2010, 01:33 
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Joined: 30 May 2009, 08:20
Posts: 37


Widescreen Grade: A
Ultra-Widescreen Grade: B
Multi-monitor Grade: A
4k Grade: Incomplete

Read Full Detailed Report - Battlefield: Bad Company 2

Battlefield Bad Company™ 2 brings the spectacular Battlefield gameplay to the forefront of next-gen consoles and PC, featuring best-in-class vehicular combat set across a wide range of huge sandbox maps each with a different tactical focus. New vehicles like the All Terrain Vehicle (ATV) and the UH-60 transport helicopter allow for all-new multiplayer tactics in the warzone. Extensive fine-tuning ensures that this will be the most realistic vehicle combat experience to date. Tactical destruction is taken to new heights with the updated DICE Frostbite engine. Players can now take down entire buildings or create their own vantage points by blasting holes through cover, thereby delivering a unique dynamic experience in every match.

Players can also compete in 4-player teams in 2 exclusive squad-only game modes, fighting together to unlock exclusive team awards and achievements. Spawn on your squad to get straight into the action and use gadgets such as the tracer dart in conjunction with the RPG to devastating effect. Excellence in the battlefield is rewarded with an extensive range of pins, insignias and stars to unlock along with 50 dedicated ranks to achieve. Variety also extends into the range of customizable kits weapons and vehicles available. With 4 distinct character classes, dozens of weapons, several gadgets and specializations, players have over 15,000 kit variations to discover and master. Players will be able to fine-tune their preferred fighting style to give them the edge in combat.

All of these features combine to deliver spectacular and unpredictable action moments found nowhere else in a modern warfare experience. The game also sees the return of the "B" Company squad in a more mature and intense single player experience where the stakes are higher than ever.



4:3


16:10


16:9


21:9


3x1



Last edited by Robbaz on 05 Jan 2015, 03:27, edited 5 times in total.
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PostPosted: 30 Jan 2010, 01:46 
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Joined: 30 May 2009, 08:20
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Gtx 295 and triplehead2go @ 182.50

No benchmark.


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PostPosted: 05 Feb 2010, 16:25 
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Joined: 07 Nov 2005, 04:16
Posts: 3010
These shots don't all match up. The 4:3 shot matches the surround shot, and the 16:10 shot matches the 16:9 shot, but those two pairs of shots don't match eachother.

It's possible that this is just how the FOV code works, but I think it's more likely that you accidentally bumped the camera up (or down) a notch in between shots.

Do you think you could take one more pair of shots? A single 4:3 shot and a single 16:10 shot will do, just be very careful to make sure they match. If they do, then just add them to the existing shot. I'd organize the shots like this:

16:10 screen change:



16:9 screen change:



Surround screen change:



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PostPosted: 25 Feb 2010, 18:59 
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Joined: 04 Mar 2008, 12:39
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Note the crosshair position on 4:3 shot. Looks like it's hor+ vet-, but according to this video:



At ~1:40 developer states, that fov will be free to set with the limit of 200 degrees.


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PostPosted: 28 Feb 2010, 00:48 
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Joined: 22 Aug 2007, 19:00
Posts: 647
Note the crosshair position on 4:3 shot. Looks like it's hor+ vet-, but according to this video:



At ~1:40 developer states, that fov will be free to set with the limit of 200 degrees.


What does that mean, they're letting us customize FOV? I thought they were going to lock it in at 65.

Man love how they centered the HUD in surround, need to pick up this game and support devs who support surround :rockout


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PostPosted: 02 Mar 2010, 21:27 
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Joined: 14 Dec 2006, 20:29
Posts: 7
It´s official. I LOVE DICE!!!!


http://forums.electronicarts.co.uk/battlefield-bad-company-2-pc/920963-fov-comparison-screens.html

Talk about listening to your fans! yeeeeeeeees i love it :D damn!


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PostPosted: 02 Mar 2010, 23:00 
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Joined: 09 Aug 2006, 14:17
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I upped it to 65... worked great.


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PostPosted: 03 Mar 2010, 09:51 
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Joined: 06 Jun 2006, 08:56
Posts: 616
Oh man, how good is this!?

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PostPosted: 03 Mar 2010, 13:59 
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Joined: 24 Sep 2006, 16:57
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The detailed report probably needs a complete refresh for the full version.

If anyone is interested in doing a new detailed report, feel free to make a new thread and we'll keep this one clearly marked as [BETA].

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