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PostPosted: 27 May 2014, 11:27 
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confirmed there is no eyefinity support, tried changing the settings, fov is too close in, hud elements are out of screen at top and bottom effectively out of reach. so vert 'not operating as it should' and horizontal is 'stretched'.

perhaps someone can assist with : output scaling factor, widescreen fov, or force widescreen options in the config file for a fix.

I've logged a comment with ubisoft for explanation too. Not happy, don't want to play it in 1920 x 1080 either! I bought triple screen setup to play new titles at 5760 x 1080 minimum. geez!

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PostPosted: 27 May 2014, 12:28 
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Game is officially released and purchased now

:WWTH2Go:

@ Mods - How long until Im taken off moderation? Im clearly not a spam-bot


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PostPosted: 27 May 2014, 13:22 
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WOW, this is just bad! How the f*ck is this game Vert- in 2014?! What's also weird is that all Assassin's Creed games work fine in multi-monitor and it even says on nVidia website Watch Dogs support nV Surround... so why the f*ck it doesn't?!

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PostPosted: 27 May 2014, 13:55 
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What a huge dissapointment, picked it up as well and read that Surround was supported.
Very frustrating! :thumbdown:

It REALLY sucks to play on a single monitor when used to 3. :sick:

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PostPosted: 27 May 2014, 15:49 
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anteronoid wrote:
What a huge dissapointment, picked it up as well and read that Surround was supported.
Very frustrating! :thumbdown:

It REALLY sucks to play on a single monitor when used to 3. :sick:


Yea it feels like a horse with blinkers on when you have to revert back to 1 screen, makes me wonder how I managed all these years before eyefinity


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PostPosted: 27 May 2014, 17:25 
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Keep in mind that even if Eyefinity/Surround support is hacked or patched in, the game suffers from horrendous performance. It uses *way* more resources than it has any right to use, considering what it is. IMO Sleeping Dogs looked better, and that ran fine. If you want to run it in triple-wide, you're definitely going to need to sacrifice a lot of settings - more so than usual.

I've taken to just playing it in 1080p on my TV, unfortunately. My two 780Tis in SLI barely manage 60FPS with all the settings cranked to max in that resolution, I had to knock back the AA a bit to get it more stable. Frankly it's unacceptable IMO considering how the game looks - it's good, but not unbelievably good like. Crysis in 2007 which was a huge jump forward and required "future, yet unreleased or even unimagined hardware" to run on the highest settings. This is decidedly not that huge jump in either graphical fidelity or gameplay.


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PostPosted: 27 May 2014, 17:45 
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Brett wrote:
Keep in mind that even if Eyefinity/Surround support is hacked or patched in, the game suffers from horrendous performance. It uses *way* more resources than it has any right to use, considering what it is. IMO Sleeping Dogs looked better, and that ran fine. If you want to run it in triple-wide, you're definitely going to need to sacrifice a lot of settings - more so than usual.

I've taken to just playing it in 1080p on my TV, unfortunately. My two 780Tis in SLI barely manage 60FPS with all the settings cranked to max in that resolution, I had to knock back the AA a bit to get it more stable. Frankly it's unacceptable IMO considering how the game looks - it's good, but not unbelievably good like. Crysis in 2007 which was a huge jump forward and required "future, yet unreleased or even unimagined hardware" to run on the highest settings. This is decidedly not that huge jump in either graphical fidelity or gameplay.


I want good textures and can ditch most other settings. AA can almost be turned off at high resolutions. Also, all sorts of focus blur and motion blur is useless. I mean, if om not looking at something its still blurred in my eyes.. :wtf:
Also, having the game on a dedicated SSD improves gpu memory swapping and helps fixing stuttering.
nvidia wrote a pretty good article on all the settings here if someone want to read up on performance.
http://www.geforce.com/whats-new/guides ... king-guide
:savews:

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PostPosted: 27 May 2014, 18:52 
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Seems to run fine on Ultra settings for me, although weirdly have stuttering here and there, MSi AB is reporting all GPU cores working fine, CPU is hardly in use, bizarre.

Seems like you Nvidia users are spoilt with this title! Ubisoft please fix Eyefinity @nothappyatall @ubisoftsuck

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PostPosted: 27 May 2014, 19:03 
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http://www.wsgf.org/forums/viewtopic.php?f=66&t=27310

Apparently the new catalyst driver 14.6 will directly support Watchdogs eyefinity and should be out today, here's hoping...

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PostPosted: 27 May 2014, 19:46 
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rich_hard1 wrote:
http://www.wsgf.org/forums/viewtopic.php?f=66&t=27310

Apparently the new catalyst driver 14.6 will directly support Watchdogs eyefinity and should be out today, here's hoping...


It does not. Installed the driver and tried. ubisoft needs to allow the adjustment of the FoV


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