Widescreen Gaming Forum

[-noun] Web community dedicated to ensuring PC games run properly on your tablet, netbook, personal computer, HDTV and multi-monitor gaming rig.
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 Post subject: WSGF Approved Game
PostPosted: 02 May 2007, 20:03 
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Joined: 07 Nov 2005, 04:16
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My question is, when are we going to get off our asses and actually formulate these ideas into a sane rubric and install ourselves in the market as the Widescreen rating authority, for/by widescreen users.

As far as I'm concerned, the first part's been done a long time ago. If you go to the detailed reports page, I have a thread that lists games by grade, and all of the games with flawless support are at the top under the "Certified games" list.

But regarding the second part, I wish I had some brilliant ideas on how to get our WS certifications recognized by the industry, but that kind of thing really isn't my field.


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 Post subject: WSGF Approved Game
PostPosted: 03 May 2007, 01:16 
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Joined: 09 Apr 2007, 14:39
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As far as I'm concerned, the first part's been done a long time ago. If you go to the detailed reports page, I have a thread that lists games by grade, and all of the games with flawless support are at the top under the "Certified games" list.

But regarding the second part, I wish I had some brilliant ideas on how to get our WS certifications recognized by the industry, but that kind of thing really isn't my field.


Not to be mean, but we need a quicker rubric to measure games that these developers have coming out. I understand what you're saying, but we need something a little faster to produce, so unless you can find volunteers for the project to grade stuff as it comes in (if this does take off these will be pre-released games and we gotta make sure the testers are trustworthy not to stick it up on a torrent or something,) or you'll have to do it yourself, at which point we need a faster way to check and grade.

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 Post subject: WSGF Approved Game
PostPosted: 03 May 2007, 02:13 
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Joined: 22 Mar 2006, 03:09
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Yeah i think if we could get recognition that would be great for the site.

Also maybe ibrin if you send out those rewards to steam and those other good companies maybe include an info packet :D


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 Post subject: WSGF Approved Game
PostPosted: 03 May 2007, 02:37 
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Not to be mean, but we need a quicker rubric to measure games that these developers have coming out.

How fast does it really have to be? I conservatively estimate that with a little bit of organization, three people with specific tasks could put together all of the necessary information within 24 hours. In fact, here's a list of atomic tasks right now:

Determine widescreen method
Get 4:3 and 16:10 shots from gameplay
Get 16:9 and 16:10 shots from gameplay
Get 4:3 and 16:10 shots from multiplayer (if applicable)
Get 4:3 and 16:10 shots from cut-scenes
Test all required resolutions
Check for singleplayer anomalies (this part would take the longest - best for one person to be dedicated to the job in order to maximize efficiency)

If all of the above get done and we don't find any problems, we can say "this game will get certified" and then later on someone can take the time to do a complete report. And if a problem *is* found, we can tell the devs what the problem is specifically.


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 Post subject: WSGF Approved Game
PostPosted: 03 May 2007, 05:31 
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Joined: 31 Jan 2007, 18:04
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I've done whole detailed reports in a day, it doesn't take that long to do really, only a few hours... We just need the people to be able to test all the resolutions etc.

Playing the entire game through would take the most time, but if we get to test the games before release its not going to be to much time as Cranky said.


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 Post subject: WSGF Approved Game
PostPosted: 03 May 2007, 23:20 
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This sounds like a great idea. The only thing I can see why it wouldn't work is that all we are is an association of people through the web. There isn't like an office building with a mailing address and things like that were we would actually go to approve these games.

But I too would like to try making a logo for this, it could be fun.

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 Post subject: WSGF Approved Game
PostPosted: 06 May 2007, 05:19 
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Joined: 21 Apr 2007, 06:56
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this is a fantastic idea which could easily start by targeting smaller game dev's

you need to register as a legal organisation to give the certification on a game box

i think this is similar http://www.pcisig.com/home they make the standards which pc manufacturers then implement (granted they have engineers etc and a bigger organisation but still very similar)

two certifications in my opinion a Silver/Gold

-silver incorporates everything mentioned above my post aspect ratios, FOV, resolutions, etc
-Gold includes support for T/DH2G or multiple monitors not utilizing the matrox hardware

edit:

also what monitors support this portrait mode?


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 Post subject: WSGF Approved Game
PostPosted: 06 May 2007, 05:23 
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Joined: 09 Apr 2007, 14:39
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this is a fantastic idea which could easily start by targeting smaller game dev's

you need to register as a legal organisation to give the certification on a game box

i think this is similar http://www.pcisig.com/home they make the standards which pc manufacturers then implement (granted they have engineers etc and a bigger organisation but still very similar)

two certifications in my opinion a Silver/Gold

-silver incorporates everything mentioned above my post aspect ratios, FOV, resolutions, etc
-Gold includes support for T/DH2G or multiple monitors not utilizing the matrox hardware

edit:

also what monitors support this portrait mode?


You're making this sound like a competition, it's not a competition.

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 Post subject: WSGF Approved Game
PostPosted: 06 May 2007, 05:25 
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Joined: 21 Apr 2007, 06:56
Posts: 23
i'm not making it sound like a compeitition? if you look on the back of a game box you'll see things like nvidia's game marketing logo or bink video(technology utilized for free)

different levels of fuctionality with widescreen monitors can be displayed by allowing them to have certain sized logos/colours etc


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 Post subject: WSGF Approved Game
PostPosted: 06 May 2007, 05:30 
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Joined: 21 Apr 2007, 06:56
Posts: 23
[quote]As far as I'm concerned, the first part's been done a long time ago. If you go to the detailed reports page, I have a thread that lists games by grade, and all of the games with flawless support are at the top under the "Certified games" list.

But regarding the second part, I wish I had some brilliant ideas on how to get our WS certifications recognized by the industry, but that kind of thing really isn't my field.


Not to be mean, but we need a quicker rubric to measure games that these developers have coming out. I understand what you're saying, but we need something a little faster to produce, so unless you can find volunteers for the project to grade stuff as it comes in (if this does take off these will be pre-released games and we gotta make sure the testers are trustworthy not to stick it up on a torrent or something,) or you'll have to do it yourself, at which point we need a faster way to check and grade.

i think there are about 70 games published annually (from memory) which i think is doable considering how many people will initially take up the offer for a little image


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