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 Post subject: Rainbow Six Las Vegas
PostPosted: 28 Dec 2006, 02:20 
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Joined: 15 Dec 2006, 09:52
Posts: 5
Here are my results using the widescreen resolutions:





hey ubi.. fix this ******* wallhack ****. i jsut want to play the game in widescreen, i dont want to have to cheat to do so.


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 Post subject: Rainbow Six Las Vegas
PostPosted: 28 Dec 2006, 10:00 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Here are my results using the widescreen resolutions:

What widescreen resolutions ?
Your shots are all 800x600 ... 4:3 ... not widescreen but your HUD looks like it does when using a widescreen hack ... i.e. with larger gaps at the sides.
Your screenshots maybe scaled down from some other higher res but it isn't a widescreen one ... and 800x600 is available in the game and of course also not widescreen.

May be you are trying to use a bad screen resolution.

but you know this ... :wink:

Posted here ... by you ... forums.ubi.com

... Fri December 15 2006 16:03 (13 days before your post above)

have you noticed that if you pick bad resolutions the game goes into a transparent mode?

If you have widescreen problem ... in order to get help ... you need to explain you problem better ...
What resolution are you trying to get ?
What .bin file you are using ? ...
What resolutions does your monitor do ?
... etc.


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 Post subject: Rainbow Six Las Vegas
PostPosted: 17 Jul 2007, 20:38 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
New Patch ... out tomorrow ...
http://www.3dgamers.com/news/more/1096487361/

Quote:
Overview
========
Features:
* Update - Ping values are now displayed in milliseconds.
* Update - Chat text now fades after a few seconds
* New - Added widescreen support for the game
* New - Assassination and Conquest game modes added
* New - You can now customize your name in LAN games.
* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)

Bugs fixed:
* Fixed an issue with weapons firing on their own after a respawn
* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
* Fixed a bug that prevented the console from being used on dedicated servers
* Fixed a bug where text would remain present after one game in the chat box.
* Fixed a bug that made servers unavailable after being up for a certain amount of time
* Fixed a bug with clients being stuck in the lobby window while playing
* Fixed a bug that incorrectly displayed the wrong map in the server browser.
* Fixed a bug where the canister would not be availabe during a second game
* Fixed issues with C4 not working as intended with doors
* Fixed a bug with snake cam vision remaining in observer mode
* Fixed a bug that allowed a grenade to be thrown while firing a weapon
* Fixed an issue with using the snake cam on an opened door
* Fixed a bug that allowed restricted items to be used coop terrorist hunt
* Fixed an exploit with deployables used on opened doors
* Fixed a bug that made the depot station not close properly if you scored as the game ends
* Fixed a bug that made enemies not appear on the radar while taking cover
* Fixed a visual bug with using doors while taking cover
* Fixed a bug that allowed grenades to be thrown through doors after using snakecam
* Fixed a bug that made it so that you could potentialy have no weapon equipped
* Fixed a bug that allowed players to join an already full game which would result in a freeze
* Fixed an exploit that allowed people to stack a team for a game already in progress
* Fixed many issues with grenades going through walls
* Fixed a visual issue with the ballistic shield, it was appearing low while being held up
* Fixed a bug with the minimap dissapearing after a kill
* Fixed a visual issue with headgears that was affecting their brightness
* Fixed an issue with windows breaking out of sync on clients
* Fixed an issue with the players appearing to slide while taking cover
* Fixed a bug that made Logan slide through walls while taking cover
* Fixed a bugged animation while using gadgets in take cover
* Fixed a bug that made realistic mode revert to normal after a save or checkpoint
* Fixed a bug that didnt save your loadout if Terrorist hunt SP
* Fixed an issue with equipment loadout not persisting throughout games
* Fixed an issue where game doesn't apply set equipment after a game restart
* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
* Fixed a bug that removed item restrictions after a map rotation cycle
* Fixed a bug that allowed dead players to communicate with live players
* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
* Fixed a bug that would reset gun configuration after a map load
* Fixed a movement bug that would make you slow if you changed directions rapidly
* Fixed a bug that would let game options be changed at the same time crashing the game
* Fixed a bug that gave hostages 2 target arrows instead of 1
* Fixed a bug that made equipment and reload not work together if pressed almost at the same time
* Fixed a bug where the reticle could dissapear while doing rapel
* Fixed a display issue with custom camo colors not showing up properly
* Fixed a bug that wouldnt let armor be colored in certain situations
* Fixed a move in the clien loby that made the background move
* Fixed a display bug for buttons to press while using the Xbox360 controller
* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
* Updated Chat system so that new lines refresh chat
* Updated Mouse click system so that the correct pieces of equipment are selected when clicking
* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
* Updated the Team icon over characters head to be more visible under certain situations


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 Post subject: Rainbow Six Las Vegas
PostPosted: 17 Jul 2007, 21:34 
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Joined: 24 Dec 2006, 18:56
Posts: 764
Hopefull we don't need some hack's so then this game can get a better grade. Or doesn't it count if you use a patch?


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 Post subject: Rainbow Six Las Vegas
PostPosted: 17 Jul 2007, 22:47 
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Joined: 24 Dec 2005, 11:13
Posts: 381
New Patch ... out tomorrow ...
http://www.3dgamers.com/news/more/1096487361/

Quote:
Overview
========
Features:
* Update - Ping values are now displayed in milliseconds.
* Update - Chat text now fades after a few seconds
* New - Added widescreen support for the game
* New - Assassination and Conquest game modes added
* New - You can now customize your name in LAN games.
* New - Added Standalone Dedicated Server support (see R6VegasServerReadme.txt)

Bugs fixed:
* Fixed an issue with weapons firing on their own after a respawn
* Fixed a bug that prevented ammo and gadgets from being refilled under certain circonstances
* Fixed a bug that prevented the console from being used on dedicated servers
* Fixed a bug where text would remain present after one game in the chat box.
* Fixed a bug that made servers unavailable after being up for a certain amount of time
* Fixed a bug with clients being stuck in the lobby window while playing
* Fixed a bug that incorrectly displayed the wrong map in the server browser.
* Fixed a bug where the canister would not be availabe during a second game
* Fixed issues with C4 not working as intended with doors
* Fixed a bug with snake cam vision remaining in observer mode
* Fixed a bug that allowed a grenade to be thrown while firing a weapon
* Fixed an issue with using the snake cam on an opened door
* Fixed a bug that allowed restricted items to be used coop terrorist hunt
* Fixed an exploit with deployables used on opened doors
* Fixed a bug that made the depot station not close properly if you scored as the game ends
* Fixed a bug that made enemies not appear on the radar while taking cover
* Fixed a visual bug with using doors while taking cover
* Fixed a bug that allowed grenades to be thrown through doors after using snakecam
* Fixed a bug that made it so that you could potentialy have no weapon equipped
* Fixed a bug that allowed players to join an already full game which would result in a freeze
* Fixed an exploit that allowed people to stack a team for a game already in progress
* Fixed many issues with grenades going through walls
* Fixed a visual issue with the ballistic shield, it was appearing low while being held up
* Fixed a bug with the minimap dissapearing after a kill
* Fixed a visual issue with headgears that was affecting their brightness
* Fixed an issue with windows breaking out of sync on clients
* Fixed an issue with the players appearing to slide while taking cover
* Fixed a bug that made Logan slide through walls while taking cover
* Fixed a bugged animation while using gadgets in take cover
* Fixed a bug that made realistic mode revert to normal after a save or checkpoint
* Fixed a bug that didnt save your loadout if Terrorist hunt SP
* Fixed an issue with equipment loadout not persisting throughout games
* Fixed an issue where game doesn't apply set equipment after a game restart
* Fixed a bug where PEC HQ equipment would not be applied on the character when the game starts
* Fixed a bug that removed item restrictions after a map rotation cycle
* Fixed a bug that allowed dead players to communicate with live players
* Fixed a display issue in terrorist hunt that did not correctly show the remaining amount of targets
* Fixed a bug that would reset gun configuration after a map load
* Fixed a movement bug that would make you slow if you changed directions rapidly
* Fixed a bug that would let game options be changed at the same time crashing the game
* Fixed a bug that gave hostages 2 target arrows instead of 1
* Fixed a bug that made equipment and reload not work together if pressed almost at the same time
* Fixed a bug where the reticle could dissapear while doing rapel
* Fixed a display issue with custom camo colors not showing up properly
* Fixed a bug that wouldnt let armor be colored in certain situations
* Fixed a move in the clien loby that made the background move
* Fixed a display bug for buttons to press while using the Xbox360 controller
* Fixed a bug that would always show alpha team highlighted in mission results even if you were on bravo
* Updated Chat system so that new lines refresh chat
* Updated Mouse click system so that the correct pieces of equipment are selected when clicking
* Updated the internal macro system so that pressing 2 hotkeys during chat will not queue up actions
* Updated the Team icon over characters head to be more visible under certain situations


Wow...

Finally. And here I was thinking they were done patching the game.

Bravo Ubisoft! Way to add features that should have been included in the release.


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 Post subject: Rainbow Six Las Vegas
PostPosted: 18 Jul 2007, 04:16 
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Joined: 24 Dec 2005, 11:13
Posts: 381
I tested the patch.

Yes I do have 2 widescreen resolutions available (1920x1080 and 1280x720).

BUT...

The hud is still 4:3 and the scopes STILL look crappy when zoomed in. JUST like the hex hack to the R6VegasConfig.bin.

This is no better than what we already had done for ourselves. Maybe I'm crazy to assume that they were going to really make the game widescreen like it is on the 360.

You suck Ubisoft.

No really...

You suck.


Love,

Gabbo


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 Post subject: Rainbow Six Las Vegas
PostPosted: 18 Jul 2007, 07:38 
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Joined: 27 Jul 2004, 17:42
Posts: 3436
Thanks Gabbo ...

Shakes head in disbelief at Ubisoft ... :roll:


::TrueWS


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 Post subject: Rainbow Six Las Vegas
PostPosted: 18 Jul 2007, 11:00 
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Joined: 24 Sep 2006, 16:57
Posts: 1317
Makes me wonder sometimes if they just see these user made solutions and implement the same thing. Job Done.

_________________
Formerly eZ`

Follow me on twitter: @theg00seberry and find me on Steam


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 Post subject: Rainbow Six Las Vegas
PostPosted: 19 Jul 2007, 00:29 
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Joined: 21 Mar 2006, 05:01
Posts: 1993
Ridiculous.


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 Post subject: Rainbow Six Las Vegas
PostPosted: 19 Jul 2007, 08:47 
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Joined: 24 Dec 2005, 11:13
Posts: 381
Preliminary patch results here:

http://www.widescreengamingforum.com/node/

Brought to you by Gabbo.

(I've been in the mood to refer to myself in 3rd person)

Oh excuse me...

(Gabbo's been in the mood to refer to himself in 3rd person)


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